Inevitably, when you start out as a VJ, you come across the C-word.
It's unavoidable, so you've got to get thick-skinned. Deal with it.
The C-word?
CONTENT!
What is it? Where does it come from? How do you develop it? Why is it
important?
We've all seen electrickery that is supremely accomplished, but end
up feeling empty, maybe even a little sullied. Software alone won't provide
you with anything except a kind of VJ painting by numbers. You've got
to have some kind of content. I'm old enough to remember when Photoshop
first came out and at dozens of art school degree shows up and down the
country you'd see the same predictable use of filters. I'm sure all those
students thought Lens Flare was the best thing since sliced bread, but
once you've seen one, you've seen ‘em all. Just like if you're in a band,
you won't get very far if you sound exactly like whatever is in the charts.
(Actually that's probably a bad example that disproves the rule.)
In VJ-land, hang around long enough and you'll see the same effects,
the same off-air imagery, processed in the same way by VJs who are just
churning out Content-lite.
This article makes some suggestions about different ways of working so
that you don't rely on the software to give you a look, and you don't join
the ranks of the Identikit VJs. It's an attempt to re-introduce experimentation
into the art of VJ, and maybe get people thinking outside of the confines
that software can chain you to.
TACTIC ONE: MISUSE A CAMERA
Don't
limit yourself to other people's footage, whether it's broadcast news,
cult TV shows or web clips. Conversely, don't shoot pictures of things
that are already available. There are Image Libraries for that. Get the
balance right. Escape the confines of recording off TV and DVD, of processing
someone else's agenda.
Start shooting stuff for a different reason. It doesn't mean become
a filmmaker, setting up carefully framed shots, paying attention to lighting
and actors. But it might.
Think of the camera as another input device, like a scanner or modem.
Have a healthy attitude to experimentation. There are folk who will happily
manipulate and warp images in Photoshop but will get all stiff and starchy
about defocusing the camera lens, or taking it off “Auto-Everything”.
Choose something really simple to shoot - too simple. In the PIXnMIX
workshops we had video artist Jonathan Lee show us how he'd developed
a visually stunning sequence from just dangling a multicoloured Slinky
in front of the lens, lit against a black background. Adding a mirror
effect (with a real mirror carefully placed, and an in camera strobe
effect, and the result fooled a number of people into thinking they were
watching complex 3D software. The trick was to start off with shots that
weren't too complicated, and build up from there. Another series of shots
featured bubbles side-lit against black. The point is that with a little
bit of in-camera work and always the possibility of later manipulation,
you lose the fact they're bubbles. The more abstracted they become, the
less your brain can recognise, the more visually interesting. If Bubbles
and Slinkys sound trite or naff, don't knock it till you've tried. Pick
up some interesting objects and use them. Alter the focus, play around
with exposure, gain, in-camera effects. Where does it take you? Then,
if you've got the gear, re-shoot off a video monitor. Iterate the process,
as many times as you want. Sure, some stuff won't work. Some images will
be killed off.
This is kind of a parallel of what computer artist William Latham used
to do with his Self Generating Genetic Computer Art. He'd set off the
IBM machines to generate peculiar iterative 3D forms and sit back and
prune his creations like a Gardener. His role as artist was to select
the most aesthetically interesting, and kill the rest off.
The resulting images are interesting because they're unique; you couldn't
get them by planning. They come from another place. Using library or
found footage of bubbles wouldn't be the same. By starting with a simple
form, you're more likely to surprise yourself and develop a look or style
that software would never let you create, even though at first, much
software can seem to blind you with choices.
TACTIC TWO: IGNORE CLUBS, THINK ABOUT CONTEXT
By doing nothing but clubs, you are in danger of being labelled as Eye
Candy. There's nothing wrong with working in Clubs, but maybe your work
could breathe a bit if you looked elsewhere. Sooner or later some Brit
Art artist will do a VJ set and sell it for vast amounts to Saatchi.
But a VJ won't.
Public Art and Installations are seen as old hat, but hang on, isn't
your work good enough? Don't these (and other) tired old formats deserve
to be pepped up by a little Live Visuals? Look around you - the City
is one big Club, why not project onto it? Think strategically. Is there
an event or place that you can tailor make your work for? Approach your
regional arts funders. Talk to institutions. Be an artist, not a VJ.
Would your work look good projected at night onto the side of a grand
building downtown? Or would infrared sensors triggering a projector down
in the arcade bring your work to a new audience?
Think of a dozen projects, keying into the life of your surroundings.
One might get through. Artists get grants, VJs don't. See Tactic Four.
TACTIC THREE: LOOK TO DIFFERENT INFLUENCES
A parallel: the UK has the third biggest Games industry in the world.
The reason Games haven't got out of their adolescent themed ghetto is
because it's too risky to present the public with something new and difficult,
or something that doesn't conform to anything other than their rigid
idea of who a games player is.
Clubs are a bit like this, either conservative or rigidly aimed at who
they think their punters are. This will eventually affect (infect) your
work.
At a VJ festival I saw at least 3 VJ acts use George Bush footage. Valid,
but is it the only way of commenting on the state of the States? I come
from an era when Video artists would juxtapose Ronald Reagan, Margaret
Thatcher and Cruise Missiles exploding, and scratch them up. Surely we're
more sophisticated now? What NEW imagery can we find that is more effective?
TACTIC FOUR: BRANDING IS NOT A DIRTY WORD
Somewhere along the line VJs got labelled as hip, counterculture, underground.
This never happened to interior designers or house painters, who do similar
work.
Thus there is seen to be something tawdry about branding yourself and
getting your PR sorted out. As gear gets cheaper and cheaper, more and
more people can do this VJ lark. How will you stand out, especially if
you're being undercut?
Get an image, a style, a handle. This may mean having to get out during
the daylight hours as well as the evenings. We desperately need a VJ
celebrity. We won't get it by doing great VJ work, only by getting to
know the people in TV and Media who think Kerry MacFadden is the apex
of talent.
There's a feeling that VJing is going to take off, but it's threatened
ubiquity could spell homogeneity. VJ tricks can be seen in bank adverts
and corporate presentations. VJs aren't getting rich on this, because
they're not speaking to advertising executives or agencies. So, Soho
agencies keep raking it in, and VJs stay poor. Think outside the box
(whether it's a Mac or a PC – go on, rise above the debate) and see if
you can be the ones to break the mould…
Notes:
VJ Klaatu is a made up name to hide the identity of St.john Walker.
Klaatu, of course, is the name of the robot in the Day the Earth Stood
Still, which says a lot about his cultural co-ordinates.
PIXnMIX is produced for Channel 4's IDEASFACTORY by VJs.net